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 Hessa's jutsus

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Posts : 191
Join date : 2008-03-02

PostSubject: Hessa's jutsus   Mon Mar 10, 2008 5:53 pm

Name: Water Prison Technique
Element: Water
Type: Ninjutsu
Effect: It traps the opponet in a ball of water
Downside: If the user moves his/her hand the ball disappears and the oppnet is free.

Name: Body Flicker Technique
Element: N/A
Type: Ninjutsu
Effect: Makes the user move quickly
Downside: The oppnet could look for signs of the quick user

Name: Great Exploding Current
Element: Water
Type: Ninjutsu
Effect: After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.
Downside: Chakra deplesion and getting sucked in as well.

Name: Water Clone Technique
Element: Water
Type: Ninjutsu
Effect: Makes a clone out of water
Downside: User needs to be by a sufacing water to use it

Name: Whip of Water
Element: Water
Type: Ninjutsu
Effect: Creats a wip made of water, if the user also specializes in lightening, currents can be used to pass through them
Downside: Chakra deplesion

Also, academy jutsus


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